SpawnController class

Пакет: com.hypixel.hytale.server.spawning.controllers

Файл: com/hypixel/hytale/server/spawning/controllers/SpawnController.java

Поля (1)

МодификаторыТипИмя
protected World world

Методы (9)

МодификаторыВозвратСигнатура
public void addIdleJobvoid addIdleJob(@Nonnull T var1)
public int getActiveJobCountint getActiveJobCount()
public int getActualNPCsint getActualNPCs()
public double getExpectedNPCsdouble getExpectedNPCs()
public int getMaxActiveJobsint getMaxActiveJobs()
public T getSpawnJobT getSpawnJob(int var1)
public World getWorldWorld getWorld()
public boolean isDebugSpawnFrozenboolean isDebugSpawnFrozen()
public boolean isUnspawnableboolean isUnspawnable()

Исходный код

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class="kw">package com.hypixel.hytale.server.spawning.controllers;

class="kw">import com.hypixel.hytale.component.ComponentAccessor;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.spawning.SpawningPlugin;
class="kw">import com.hypixel.hytale.server.spawning.jobs.SpawnJob;
class="kw">import it.unimi.dsi.fastutil.objects.ObjectArrayList;
class="kw">import java.util.ArrayDeque;
class="kw">import java.util.List;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class="kw">abstract class SpawnController<T class="kw">extends SpawnJob> {
   class="kw">protected World world;
   class="kw">protected boolean unspawnable;
   class="kw">protected double expectedNPCs;
   class="kw">protected int actualNPCs;
   class="kw">protected class="kw">final List<T> activeJobs = new ObjectArrayList();
   class="kw">protected class="kw">final ArrayDeque<T> idleJobs = new ArrayDeque<>();
   class="kw">protected class="kw">final int baseMaxActiveJobs;
   class="kw">protected boolean debugSpawnFrozen;

   class="kw">public SpawnController(World var1) {
      this.world = var1;
      this.expectedNPCs = 0.0;
      this.actualNPCs = 0;
      this.unspawnable = false;
      this.baseMaxActiveJobs = SpawningPlugin.get().getMaxActiveJobs();
   }

   class="kw">public World getWorld() {
      class="kw">return this.world;
   }

   class="kw">public boolean isUnspawnable() {
      class="kw">return this.unspawnable;
   }

   class="kw">public boolean isDebugSpawnFrozen() {
      class="kw">return this.debugSpawnFrozen;
   }

   class="kw">public int getActualNPCs() {
      class="kw">return this.actualNPCs;
   }

   class="kw">public double getExpectedNPCs() {
      class="kw">return this.expectedNPCs;
   }

   class="kw">public int getActiveJobCount() {
      class="kw">return this.activeJobs.size();
   }

   class="kw">public int getMaxActiveJobs() {
      class="kw">return this.baseMaxActiveJobs;
   }

   class="kw">public T getSpawnJob(int var1) {
      class="kw">return this.activeJobs.get(var1);
   }

   @Nonnull
   class="kw">public List<T> getActiveJobs() {
      class="kw">return this.activeJobs;
   }

   class="kw">public void addIdleJob(@Nonnull T var1) {
      this.idleJobs.push(var1);
   }

   @Nullable
   class="kw">public class="kw">abstract T createRandomSpawnJob(ComponentAccessor<EntityStore> var1);
}