SpawnSuppressorEntry class

Пакет: com.hypixel.hytale.server.spawning.suppression

Файл: com/hypixel/hytale/server/spawning/suppression/SpawnSuppressorEntry.java

Поля (1)

МодификаторыТипИмя
final BuilderCodec<SpawnSuppressorEntry> CODEC

Методы (2)

МодификаторыВозвратСигнатура
public Vector3d getPositionVector3d getPosition()
public String getSuppressionIdString getSuppressionId()

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.spawning.suppression;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.math.vector.Vector3dUtil;
class="kw">import org.joml.Vector3d;

class="kw">public class SpawnSuppressorEntry {
   class="kw">public class="kw">static class="kw">final BuilderCodec<SpawnSuppressorEntry> CODEC = BuilderCodec.builder(SpawnSuppressorEntry.class, SpawnSuppressorEntry::new)
      .append(new KeyedCodec<>("Position", Vector3dUtil.CODEC), (var0, var1) -> var0.position = var1, var0 -> var0.position)
      .add()
      .append(new KeyedCodec<>("Suppression", Codec.STRING), (var0, var1) -> var0.suppressionId = var1, var0 -> var0.suppressionId)
      .add()
      .build();
   class="kw">private String suppressionId;
   class="kw">private Vector3d position;

   class="kw">public SpawnSuppressorEntry(String var1, Vector3d var2) {
      this.suppressionId = var1;
      this.position = var2;
   }

   class="kw">private SpawnSuppressorEntry() {
   }

   class="kw">public Vector3d getPosition() {
      class="kw">return this.position;
   }

   class="kw">public String getSuppressionId() {
      class="kw">return this.suppressionId;
   }
}