NoiseConfig class

Пакет: com.hypixel.hytale.builtin.adventure.camera.asset

Файл: com/hypixel/hytale/builtin/adventure/camera/asset/NoiseConfig.java

implements: NetworkSerializable<com.hypixel.hytale.protocol.NoiseConfig>

Поля (8)

МодификаторыТипИмя
public static final BuilderCodec<NoiseConfig.ClampConfig> CODEC
public static final NoiseConfig.ClampConfig NONE
protected float max
protected float min
protected boolean normalize
com.hypixel.hytale.protocol.NoiseConfig[] var1
float var2
NoiseConfig var3

Методы (6)

МодификаторыВозвратСигнатура
public ClampConfigpublic ClampConfig()
for for(int var2 = 0; var2 < var0.length; var2++)
if if(var0 != null && var0.length != 0)
if if(var3 != null)
public com.hypixel.hytale.protocol.ClampConfig toPacketpublic com.hypixel.hytale.protocol.ClampConfig toPacket()
public String toStringpublic String toString()

Исходный код

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class="kw">package com.hypixel.hytale.builtin.adventure.camera.asset;

class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.EnumCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import com.hypixel.hytale.codec.schema.metadata.ui.UIDefaultCollapsedState;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.protocol.NoiseType;
class="kw">import com.hypixel.hytale.server.core.io.NetworkSerializable;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class NoiseConfig class="kw">implements NetworkSerializable<com.hypixel.hytale.protocol.NoiseConfig> {
   @Nonnull
   class="kw">public class="kw">static class="kw">final Codec<NoiseType> NOISE_TYPE_CODEC = new EnumCodec<>(NoiseType.class);
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<NoiseConfig> CODEC = BuilderCodec.builder(NoiseConfig.class, NoiseConfig::new)
      .appendInherited(new KeyedCodec<>("Seed", Codec.INTEGER), (var0, var1) -> var0.seed = var1, var0 -> var0.seed, (var0, var1) -> var0.seed = var1.seed)
      .documentation("The value used to seed the noise source")
      .add()
      .<NoiseType>appendInherited(
         new KeyedCodec<>("Type", NOISE_TYPE_CODEC), (var0, var1) -> var0.type = var1, var0 -> var0.type, (var0, var1) -> var0.type = var1.type
      )
      .documentation("The type of noise used to move the camera")
      .addValidator(Validators.nonNull())
      .add()
      .<Float>appendInherited(
         new KeyedCodec<>("Frequency", Codec.FLOAT),
         (var0, var1) -> var0.frequency = var1,
         var0 -> var0.frequency,
         (var0, var1) -> var0.frequency = var1.frequency
      )
      .documentation("The frequency at which the noise source is sampled")
      .add()
      .<Float>appendInherited(
         new KeyedCodec<>("Amplitude", Codec.FLOAT),
         (var0, var1) -> var0.amplitude = var1,
         var0 -> var0.amplitude,
         (var0, var1) -> var0.amplitude = var1.amplitude
      )
      .documentation("The maximum extent of the noise source output")
      .add()
      .<NoiseConfig.ClampConfig>appendInherited(
         new KeyedCodec<>("Clamp", NoiseConfig.ClampConfig.CODEC),
         (var0, var1) -> var0.clamp = var1,
         var0 -> var0.clamp,
         (var0, var1) -> var0.clamp = var1.clamp
      )
      .documentation("Restricts the range of values that the noise source can output")
      .metadata(UIDefaultCollapsedState.UNCOLLAPSED)
      .add()
      .build();
   @Nonnull
   class="kw">public class="kw">static class="kw">final ArrayCodec<NoiseConfig> ARRAY_CODEC = ArrayCodec.ofBuilderCodec(CODEC, NoiseConfig[]::new);
   @Nonnull
   class="kw">public class="kw">static class="kw">final com.hypixel.hytale.protocol.NoiseConfig[] NOISE_CONFIGS = new com.hypixel.hytale.protocol.NoiseConfig[0];
   class="kw">protected int seed;
   @Nonnull
   class="kw">protected NoiseType type = NoiseType.Sin;
   @Nonnull
   class="kw">protected NoiseConfig.ClampConfig clamp = NoiseConfig.ClampConfig.NONE;
   class="kw">protected float frequency;
   class="kw">protected float amplitude;

   class="kw">public NoiseConfig() {
   }

   @Nonnull
   class="kw">public com.hypixel.hytale.protocol.NoiseConfig toPacket() {
      class="kw">return new com.hypixel.hytale.protocol.NoiseConfig(this.seed, this.type, this.frequency, this.amplitude, this.clamp.toPacket());
   }

   @Nonnull
   @Override
   class="kw">public String toString() {
      class="kw">return "NoiseConfig{seed="
         + this.seed
         + ", type="
         + this.type
         + ", clamp="
         + this.clamp
         + ", frequency="
         + this.frequency
         + ", amplitude="
         + this.amplitude
         + "}";
   }

   @Nonnull
   class="kw">public class="kw">static com.hypixel.hytale.protocol.NoiseConfig[] toPacket(@Nullable NoiseConfig[] var0) {
      if (var0 != null && var0.length != 0) {
         com.hypixel.hytale.protocol.NoiseConfig[] var1 = new com.hypixel.hytale.protocol.NoiseConfig[var0.length];

         for (int var2 = 0; var2 < var0.length; var2++) {
            NoiseConfig var3 = var0[var2];
            if (var3 != null) {
               var1[var2] = var3.toPacket();
            }
         }

         class="kw">return var1;
      } else {
         class="kw">return NOISE_CONFIGS;
      }
   }

   class="kw">public class="kw">static class ClampConfig class="kw">implements NetworkSerializable<com.hypixel.hytale.protocol.ClampConfig> {
      @Nonnull
      class="kw">public class="kw">static class="kw">final BuilderCodec<NoiseConfig.ClampConfig> CODEC = BuilderCodec.builder(NoiseConfig.ClampConfig.class, NoiseConfig.ClampConfig::new)
         .appendInherited(new KeyedCodec<>("Min", Codec.FLOAT), (var0, var1) -> var0.min = var1, var0 -> var0.min, (var0, var1) -> var0.min = var1.min)
         .documentation("The inclusive minimum value of the clamp range")
         .addValidator(Validators.range(-1.0F, 1.0F))
         .add()
         .<Float>appendInherited(new KeyedCodec<>("Max", Codec.FLOAT), (var0, var1) -> var0.max = var1, var0 -> var0.max, (var0, var1) -> var0.max = var1.max)
         .documentation("The inclusive maximum value of the clamp range")
         .addValidator(Validators.range(-1.0F, 1.0F))
         .add()
         .<Boolean>appendInherited(
            new KeyedCodec<>("Normalize", Codec.BOOLEAN),
            (var0, var1) -> var0.normalize = var1,
            var0 -> var0.normalize,
            (var0, var1) -> var0.normalize = var1.normalize
         )
         .documentation("Rescales the clamped output value back to the range -1 to 1")
         .add()
         .afterDecode(var0 -> {
            float var1 = Math.min(var0.min, var0.max);
            float var2 = Math.max(var0.min, var0.max);
            var0.min = var1;
            var0.max = var2;
         })
         .build();
      @Nonnull
      class="kw">public class="kw">static class="kw">final NoiseConfig.ClampConfig NONE = new NoiseConfig.ClampConfig();
      class="kw">protected float min = -1.0F;
      class="kw">protected float max = 1.0F;
      class="kw">protected boolean normalize = true;

      class="kw">public ClampConfig() {
      }

      @Nonnull
      class="kw">public com.hypixel.hytale.protocol.ClampConfig toPacket() {
         class="kw">return new com.hypixel.hytale.protocol.ClampConfig(this.min, this.max, this.normalize);
      }

      @Nonnull
      @Override
      class="kw">public String toString() {
         class="kw">return "ClampConfig{min=" + this.min + ", max=" + this.max + ", normalize=" + this.normalize + "}";
      }
   }
}