NoiseConfig class
Пакет: com.hypixel.hytale.builtin.adventure.camera.asset
Файл: com/hypixel/hytale/builtin/adventure/camera/asset/NoiseConfig.java
implements: NetworkSerializable<com.hypixel.hytale.protocol.NoiseConfig>
Поля (8)
| Модификаторы | Тип | Имя |
|---|---|---|
|
public static final BuilderCodec<NoiseConfig.ClampConfig> |
CODEC |
|
public static final NoiseConfig.ClampConfig |
NONE |
|
protected float |
max |
|
protected float |
min |
|
protected boolean |
normalize |
|
com.hypixel.hytale.protocol.NoiseConfig[] |
var1 |
|
float |
var2 |
|
NoiseConfig |
var3 |
Методы (6)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
public |
ClampConfigpublic ClampConfig() |
|
|
for for(int var2 = 0; var2 < var0.length; var2++) |
|
|
if if(var0 != null && var0.length != 0) |
|
|
if if(var3 != null) |
|
public com.hypixel.hytale.protocol.ClampConfig |
toPacketpublic com.hypixel.hytale.protocol.ClampConfig toPacket() |
|
public String |
toStringpublic String toString() |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.adventure.camera.asset;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.EnumCodec;
class="kw">import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
class="kw">import com.hypixel.hytale.codec.schema.metadata.ui.UIDefaultCollapsedState;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.protocol.NoiseType;
class="kw">import com.hypixel.hytale.server.core.io.NetworkSerializable;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">public class NoiseConfig class="kw">implements NetworkSerializable<com.hypixel.hytale.protocol.NoiseConfig> {
@Nonnull
class="kw">public class="kw">static class="kw">final Codec<NoiseType> NOISE_TYPE_CODEC = new EnumCodec<>(NoiseType.class);
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<NoiseConfig> CODEC = BuilderCodec.builder(NoiseConfig.class, NoiseConfig::new)
.appendInherited(new KeyedCodec<>("Seed", Codec.INTEGER), (var0, var1) -> var0.seed = var1, var0 -> var0.seed, (var0, var1) -> var0.seed = var1.seed)
.documentation("The value used to seed the noise source")
.add()
.<NoiseType>appendInherited(
new KeyedCodec<>("Type", NOISE_TYPE_CODEC), (var0, var1) -> var0.type = var1, var0 -> var0.type, (var0, var1) -> var0.type = var1.type
)
.documentation("The type of noise used to move the camera")
.addValidator(Validators.nonNull())
.add()
.<Float>appendInherited(
new KeyedCodec<>("Frequency", Codec.FLOAT),
(var0, var1) -> var0.frequency = var1,
var0 -> var0.frequency,
(var0, var1) -> var0.frequency = var1.frequency
)
.documentation("The frequency at which the noise source is sampled")
.add()
.<Float>appendInherited(
new KeyedCodec<>("Amplitude", Codec.FLOAT),
(var0, var1) -> var0.amplitude = var1,
var0 -> var0.amplitude,
(var0, var1) -> var0.amplitude = var1.amplitude
)
.documentation("The maximum extent of the noise source output")
.add()
.<NoiseConfig.ClampConfig>appendInherited(
new KeyedCodec<>("Clamp", NoiseConfig.ClampConfig.CODEC),
(var0, var1) -> var0.clamp = var1,
var0 -> var0.clamp,
(var0, var1) -> var0.clamp = var1.clamp
)
.documentation("Restricts the range of values that the noise source can output")
.metadata(UIDefaultCollapsedState.UNCOLLAPSED)
.add()
.build();
@Nonnull
class="kw">public class="kw">static class="kw">final ArrayCodec<NoiseConfig> ARRAY_CODEC = ArrayCodec.ofBuilderCodec(CODEC, NoiseConfig[]::new);
@Nonnull
class="kw">public class="kw">static class="kw">final com.hypixel.hytale.protocol.NoiseConfig[] NOISE_CONFIGS = new com.hypixel.hytale.protocol.NoiseConfig[0];
class="kw">protected int seed;
@Nonnull
class="kw">protected NoiseType type = NoiseType.Sin;
@Nonnull
class="kw">protected NoiseConfig.ClampConfig clamp = NoiseConfig.ClampConfig.NONE;
class="kw">protected float frequency;
class="kw">protected float amplitude;
class="kw">public NoiseConfig() {
}
@Nonnull
class="kw">public com.hypixel.hytale.protocol.NoiseConfig toPacket() {
class="kw">return new com.hypixel.hytale.protocol.NoiseConfig(this.seed, this.type, this.frequency, this.amplitude, this.clamp.toPacket());
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "NoiseConfig{seed="
+ this.seed
+ ", type="
+ this.type
+ ", clamp="
+ this.clamp
+ ", frequency="
+ this.frequency
+ ", amplitude="
+ this.amplitude
+ "}";
}
@Nonnull
class="kw">public class="kw">static com.hypixel.hytale.protocol.NoiseConfig[] toPacket(@Nullable NoiseConfig[] var0) {
if (var0 != null && var0.length != 0) {
com.hypixel.hytale.protocol.NoiseConfig[] var1 = new com.hypixel.hytale.protocol.NoiseConfig[var0.length];
for (int var2 = 0; var2 < var0.length; var2++) {
NoiseConfig var3 = var0[var2];
if (var3 != null) {
var1[var2] = var3.toPacket();
}
}
class="kw">return var1;
} else {
class="kw">return NOISE_CONFIGS;
}
}
class="kw">public class="kw">static class ClampConfig class="kw">implements NetworkSerializable<com.hypixel.hytale.protocol.ClampConfig> {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<NoiseConfig.ClampConfig> CODEC = BuilderCodec.builder(NoiseConfig.ClampConfig.class, NoiseConfig.ClampConfig::new)
.appendInherited(new KeyedCodec<>("Min", Codec.FLOAT), (var0, var1) -> var0.min = var1, var0 -> var0.min, (var0, var1) -> var0.min = var1.min)
.documentation("The inclusive minimum value of the clamp range")
.addValidator(Validators.range(-1.0F, 1.0F))
.add()
.<Float>appendInherited(new KeyedCodec<>("Max", Codec.FLOAT), (var0, var1) -> var0.max = var1, var0 -> var0.max, (var0, var1) -> var0.max = var1.max)
.documentation("The inclusive maximum value of the clamp range")
.addValidator(Validators.range(-1.0F, 1.0F))
.add()
.<Boolean>appendInherited(
new KeyedCodec<>("Normalize", Codec.BOOLEAN),
(var0, var1) -> var0.normalize = var1,
var0 -> var0.normalize,
(var0, var1) -> var0.normalize = var1.normalize
)
.documentation("Rescales the clamped output value back to the range -1 to 1")
.add()
.afterDecode(var0 -> {
float var1 = Math.min(var0.min, var0.max);
float var2 = Math.max(var0.min, var0.max);
var0.min = var1;
var0.max = var2;
})
.build();
@Nonnull
class="kw">public class="kw">static class="kw">final NoiseConfig.ClampConfig NONE = new NoiseConfig.ClampConfig();
class="kw">protected float min = -1.0F;
class="kw">protected float max = 1.0F;
class="kw">protected boolean normalize = true;
class="kw">public ClampConfig() {
}
@Nonnull
class="kw">public com.hypixel.hytale.protocol.ClampConfig toPacket() {
class="kw">return new com.hypixel.hytale.protocol.ClampConfig(this.min, this.max, this.normalize);
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "ClampConfig{min=" + this.min + ", max=" + this.max + ", normalize=" + this.normalize + "}";
}
}
}