ViewBobbing class
Пакет: com.hypixel.hytale.builtin.adventure.camera.asset.viewbobbing
Файл: com/hypixel/hytale/builtin/adventure/camera/asset/viewbobbing/ViewBobbing.java
implements: NetworkSerializable<com.hypixel.hytale.protocol.ViewBobbing>,
JsonAssetWithMap<MovementType, AssetMap<MovementType, ViewBobbing>>
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
public |
MovementType |
getIdMovementType getId() |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.adventure.camera.asset.viewbobbing;
class="kw">import com.hypixel.hytale.assetstore.AssetExtraInfo;
class="kw">import com.hypixel.hytale.assetstore.AssetMap;
class="kw">import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
class="kw">import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
class="kw">import com.hypixel.hytale.builtin.adventure.camera.asset.CameraShakeConfig;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.codecs.EnumCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.protocol.MovementType;
class="kw">import com.hypixel.hytale.server.core.io.NetworkSerializable;
class="kw">import javax.annotation.Nonnull;
class="kw">public class ViewBobbing
class="kw">implements NetworkSerializable<com.hypixel.hytale.protocol.ViewBobbing>,
JsonAssetWithMap<MovementType, AssetMap<MovementType, ViewBobbing>> {
@Nonnull
class="kw">public class="kw">static class="kw">final Codec<MovementType> MOVEMENT_TYPE_CODEC = new EnumCodec<>(MovementType.class);
@Nonnull
class="kw">public class="kw">static class="kw">final AssetBuilderCodec<MovementType, ViewBobbing> CODEC = AssetBuilderCodec.builder(
ViewBobbing.class,
ViewBobbing::new,
MOVEMENT_TYPE_CODEC,
(var0, var1) -> var0.id = var1,
ViewBobbing::getId,
(var0, var1) -> var0.data = var1,
var0 -> var0.data
)
.appendInherited(
new KeyedCodec<>("FirstPerson", CameraShakeConfig.CODEC),
(var0, var1) -> var0.firstPerson = var1,
var0 -> var0.firstPerson,
(var0, var1) -> var0.firstPerson = var1.firstPerson
)
.documentation("The camera shake profile to be applied")
.addValidator(Validators.nonNull())
.add()
.build();
class="kw">protected MovementType id;
class="kw">protected AssetExtraInfo.Data data;
@Nonnull
class="kw">protected CameraShakeConfig firstPerson;
class="kw">public ViewBobbing() {
}
class="kw">public MovementType getId() {
class="kw">return this.id;
}
@Nonnull
class="kw">public com.hypixel.hytale.protocol.ViewBobbing toPacket() {
class="kw">return new com.hypixel.hytale.protocol.ViewBobbing(this.firstPerson.toPacket());
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "ViewBobbing{id=" + this.id + ", data=" + this.data + ", firstPerson=" + this.firstPerson + "}";
}
}