CameraEffectCommand class

Пакет: com.hypixel.hytale.builtin.adventure.camera.command

Файл: com/hypixel/hytale/builtin/adventure/camera/command/CameraEffectCommand.java

extends: AbstractCommandCollection

Поля (16)

МодификаторыТипИмя
protected static final ArgumentType<DamageCause> DAMAGE_CAUSE_ARGUMENT_TYPE
protected final RequiredArg<DamageCause> causeArg
protected final RequiredArg<Float> damageArg
protected final OptionalArg<CameraEffect> effectArg
protected final RequiredArg<CameraEffect> effectArg
protected final RequiredArg<Float> intensityArg
Damage var10
String var11
var11
Damage.CameraEffect var12
DamageCause var7
CameraEffect var7
float var8
float var8
Damage.CommandSource var9
PlayerRef var9

Методы (7)

МодификаторыВозвратСигнатура
public DamageCommandpublic DamageCommand()
public DebugCommandpublic DebugCommand()
protected void executeprotected void execute(@Nonnull CommandContext var1, @Nullable Ref<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5, @Nonnull Store<EntityStore> var6)
protected void executeprotected void execute(@Nonnull CommandContext var1, @Nullable Ref<EntityStore> var2, @Nonnull Ref<EntityStore> var3, @Nonnull PlayerRef var4, @Nonnull World var5, @Nonnull Store<EntityStore> var6)
abstract super super("camshake", "server.commands.camshake.desc")
abstract super super("damage", "server.commands.camshake.damage.desc")
abstract super super("debug", "server.commands.camshake.debug.desc")

Исходный код

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class="kw">package com.hypixel.hytale.builtin.adventure.camera.command;

class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.asset.type.camera.CameraEffect;
class="kw">import com.hypixel.hytale.server.core.command.system.CommandContext;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.OptionalArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.ArgumentType;
class="kw">import com.hypixel.hytale.server.core.command.system.arguments.types.AssetArgumentType;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractCommandCollection;
class="kw">import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;
class="kw">import com.hypixel.hytale.server.core.modules.entity.damage.Damage;
class="kw">import com.hypixel.hytale.server.core.modules.entity.damage.DamageCause;
class="kw">import com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;

class="kw">public class CameraEffectCommand class="kw">extends AbstractCommandCollection {
   @Nonnull
   class="kw">protected class="kw">static class="kw">final ArgumentType<CameraEffect> CAMERA_EFFECT_ARGUMENT_TYPE = new AssetArgumentType("CameraEffect", CameraEffect.class, "");

   class="kw">public CameraEffectCommand() {
      super("camshake", "server.commands.camshake.desc");
      this.setPermissionGroups("hytale:WorldEditor");
      this.addSubCommand(new CameraEffectCommand.DamageCommand());
      this.addSubCommand(new CameraEffectCommand.DebugCommand());
   }

   class="kw">protected class="kw">static class DamageCommand class="kw">extends AbstractTargetPlayerCommand {
      @Nonnull
      class="kw">protected class="kw">static class="kw">final ArgumentType<DamageCause> DAMAGE_CAUSE_ARGUMENT_TYPE = new AssetArgumentType("DamageCause", DamageCause.class, "");
      @Nonnull
      class="kw">protected class="kw">final OptionalArg<CameraEffect> effectArg = this.withOptionalArg(
         "effect", "server.commands.camshake.effect.desc", CameraEffectCommand.CAMERA_EFFECT_ARGUMENT_TYPE
      );
      @Nonnull
      class="kw">protected class="kw">final RequiredArg<DamageCause> causeArg = this.withRequiredArg(
         "cause", "server.commands.camshake.damage.cause.desc", DAMAGE_CAUSE_ARGUMENT_TYPE
      );
      @Nonnull
      class="kw">protected class="kw">final RequiredArg<Float> damageArg = this.withRequiredArg("amount", "server.commands.camshake.damage.amount.desc", ArgTypes.FLOAT);

      class="kw">public DamageCommand() {
         super("damage", "server.commands.camshake.damage.desc");
      }

      @Override
      class="kw">protected void execute(
         @Nonnull CommandContext var1,
         @Nullable Ref<EntityStore> var2,
         @Nonnull Ref<EntityStore> var3,
         @Nonnull PlayerRef var4,
         @Nonnull World var5,
         @Nonnull Store<EntityStore> var6
      ) {
         DamageCause var7 = var1.get(this.causeArg);
         float var8 = var1.get(this.damageArg);
         Damage.CommandSource var9 = new Damage.CommandSource(var1.sender(), this.getName());
         Damage var10 = new Damage(var9, var7, var8);
         String var11 = "Default";
         if (this.effectArg.provided(var1)) {
            var11 = var1.get(this.effectArg).getId();
            Damage.CameraEffect var12 = new Damage.CameraEffect(CameraEffect.getAssetMap().getIndex(var11));
            var10.getMetaStore().putMetaObject(Damage.CAMERA_EFFECT, var12);
         }

         DamageSystems.executeDamage(var3, var6, var10);
         var1.sendMessage(
            Message.translation("server.commands.camshake.damage.success").param("effect", var11).param("cause", var7.getId()).param("amount", var8)
         );
      }
   }

   class="kw">protected class="kw">static class DebugCommand class="kw">extends AbstractTargetPlayerCommand {
      @Nonnull
      class="kw">protected class="kw">final RequiredArg<CameraEffect> effectArg = this.withRequiredArg(
         "effect", "server.commands.camshake.effect.desc", CameraEffectCommand.CAMERA_EFFECT_ARGUMENT_TYPE
      );
      @Nonnull
      class="kw">protected class="kw">final RequiredArg<Float> intensityArg = this.withRequiredArg("intensity", "server.commands.camshake.debug.intensity.desc", ArgTypes.FLOAT);

      class="kw">public DebugCommand() {
         super("debug", "server.commands.camshake.debug.desc");
      }

      @Override
      class="kw">protected void execute(
         @Nonnull CommandContext var1,
         @Nullable Ref<EntityStore> var2,
         @Nonnull Ref<EntityStore> var3,
         @Nonnull PlayerRef var4,
         @Nonnull World var5,
         @Nonnull Store<EntityStore> var6
      ) {
         CameraEffect var7 = var1.get(this.effectArg);
         float var8 = var1.get(this.intensityArg);
         PlayerRef var9 = var6.getComponent(var3, PlayerRef.getComponentType());
         assert var9 != null;
         var9.getPacketHandler().writeNoCache(var7.createCameraShakePacket(var8));
         var1.sendMessage(Message.translation("server.commands.camshake.debug.success").param("effect", var7.getId()).param("intensity", var8));
      }
   }
}