MemoriesConditionInteraction class
Пакет: com.hypixel.hytale.builtin.adventure.memories.interactions
Файл: com/hypixel/hytale/builtin/adventure/memories/interactions/MemoriesConditionInteraction.java
extends: Interaction
Поля (19)
| Модификаторы | Тип | Имя |
|---|---|---|
|
Label |
var2 |
|
com.hypixel.hytale.protocol.MemoriesConditionInteraction |
var2 |
|
Label[] |
var3 |
|
ObjectIterator |
var3 |
|
ObjectIterator |
var3 |
|
Entry |
var4 |
|
Entry |
var4 |
|
int |
var5 |
|
CommandBuffer |
var6 |
|
int |
var6 |
|
Interaction |
var6 |
|
World |
var7 |
|
int |
var7 |
|
|
var7 |
|
int |
var8 |
|
int |
var8 |
|
int |
var9 |
|
|
var9 |
|
Interaction |
var9 |
Методы (6)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
for for(int var1 = 0; var1 < var0.sortedKeys.length; var1++) |
|
|
for for(int var4 = 0; var4 < var3.length; var4++) |
|
|
for for(int var7 = 0; var7 < this.sortedKeys.length; var7++) |
|
|
if if(var9 == -1) |
|
|
if if(var7 == -1) |
|
|
if if(this.failed != null) |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.adventure.memories.interactions;
class="kw">import com.hypixel.hytale.builtin.adventure.memories.MemoriesPlugin;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.codec.codecs.map.Int2ObjectMapCodec;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.protocol.WaitForDataFrom;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionManager;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.Interaction;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.data.Collector;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.data.CollectorTag;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.data.StringTag;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.operation.Label;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.operation.OperationsBuilder;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
class="kw">import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
class="kw">import it.unimi.dsi.fastutil.ints.Int2ObjectMaps;
class="kw">import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
class="kw">import it.unimi.dsi.fastutil.ints.Int2ObjectMap.Entry;
class="kw">import it.unimi.dsi.fastutil.objects.ObjectIterator;
class="kw">import java.util.Arrays;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">public class MemoriesConditionInteraction class="kw">extends Interaction {
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<MemoriesConditionInteraction> CODEC = BuilderCodec.builder(
MemoriesConditionInteraction.class, MemoriesConditionInteraction::new, ABSTRACT_CODEC
)
.appendInherited(
new KeyedCodec<>("Next", new Int2ObjectMapCodec<>(Interaction.CHILD_ASSET_CODEC, Int2ObjectOpenHashMap::new)),
(var0, var1) -> var0.next = var1,
var0 -> var0.next,
(var0, var1) -> var0.next = var1.next
)
.documentation("The interaction to run if the player's memories level matches the key.")
.addValidator(Validators.nonNull())
.add()
.<String>appendInherited(
new KeyedCodec<>("Failed", Interaction.CHILD_ASSET_CODEC),
(var0, var1) -> var0.failed = var1,
var0 -> var0.failed,
(var0, var1) -> var0.failed = var1.failed
)
.documentation("The interaction to run if the player's memories level does not match any key.")
.add()
.afterDecode(var0 -> {
var0.levelToLabel.defaultReturnValue(-1);
var0.sortedKeys = var0.next.keySet().toIntArray();
Arrays.sort(var0.sortedKeys);
var0.levelToLabel.clear();
for (int var1 = 0; var1 < var0.sortedKeys.length; var1++) {
var0.levelToLabel.put(var0.sortedKeys[var1], var1);
}
})
.build();
@Nonnull
class="kw">private class="kw">static class="kw">final StringTag TAG_FAILED = StringTag.of("Failed");
@Nonnull
class="kw">private Int2ObjectMap<String> next = Int2ObjectMaps.emptyMap();
class="kw">private class="kw">transient int[] sortedKeys;
@Nonnull
class="kw">private class="kw">final Int2IntOpenHashMap levelToLabel = new Int2IntOpenHashMap();
@Nullable
class="kw">private String failed;
class="kw">public MemoriesConditionInteraction() {
}
@Override
class="kw">protected void tick0(boolean var1, float var2, @Nonnull InteractionType var3, @Nonnull InteractionContext var4, @Nonnull CooldownHandler var5) {
CommandBuffer var6 = var4.getCommandBuffer();
assert var6 != null;
World var7 = var6.getExternalData().getWorld();
int var8 = MemoriesPlugin.get().getMemoriesLevel(var7.getGameplayConfig());
var4.getState().chainingIndex = var8;
int var9 = this.levelToLabel.get(var8);
if (var9 == -1) {
var9 = this.sortedKeys.length;
var4.getState().state = InteractionState.Failed;
} else {
var4.getState().state = InteractionState.Finished;
}
var4.jump(var4.getLabel(var9));
}
@Override
class="kw">protected void simulateTick0(boolean var1, float var2, @Nonnull InteractionType var3, @Nonnull InteractionContext var4, @Nonnull CooldownHandler var5) {
int var6 = var4.getServerState().chainingIndex;
int var7 = this.levelToLabel.get(var6);
if (var7 == -1) {
var7 = this.sortedKeys.length;
var4.getState().state = InteractionState.Failed;
} else {
var4.getState().state = InteractionState.Finished;
}
var4.jump(var4.getLabel(var7));
}
@Override
class="kw">public void compile(@Nonnull OperationsBuilder var1) {
Label var2 = var1.createUnresolvedLabel();
Label[] var3 = new Label[this.next.size() + 1];
for (int var4 = 0; var4 < var3.length; var4++) {
var3[var4] = var1.createUnresolvedLabel();
}
var1.addOperation(this, var3);
var1.jump(var2);
for (int var7 = 0; var7 < this.sortedKeys.length; var7++) {
int var5 = this.sortedKeys[var7];
var1.resolveLabel(var3[var7]);
Interaction var6 = Interaction.getInteractionOrUnknown((String)this.next.get(var5));
var6.compile(var1);
var1.jump(var2);
}
int var8 = this.sortedKeys.length;
var1.resolveLabel(var3[var8]);
if (this.failed != null) {
Interaction var9 = Interaction.getInteractionOrUnknown(this.failed);
var9.compile(var1);
}
var1.resolveLabel(var2);
}
@Nonnull
@Override
class="kw">protected com.hypixel.hytale.protocol.Interaction generatePacket() {
class="kw">return new com.hypixel.hytale.protocol.MemoriesConditionInteraction();
}
@Override
class="kw">protected void configurePacket(@Nonnull com.hypixel.hytale.protocol.Interaction var1) {
super.configurePacket(var1);
com.hypixel.hytale.protocol.MemoriesConditionInteraction var2 = (com.hypixel.hytale.protocol.MemoriesConditionInteraction)var1;
var2.memoriesNext = new Int2IntOpenHashMap(this.next.size());
ObjectIterator var3 = this.next.int2ObjectEntrySet().iterator();
while (var3.hasNext()) {
Entry var4 = (Entry<String>)var3.next();
var2.memoriesNext.put(var4.getIntKey(), Interaction.getInteractionIdOrUnknown((String)var4.getValue()));
}
var2.failed = Interaction.getInteractionIdOrUnknown(this.failed);
}
@Override
class="kw">public boolean walk(@Nonnull Collector var1, @Nonnull InteractionContext var2) {
ObjectIterator var3 = this.next.int2ObjectEntrySet().iterator();
while (var3.hasNext()) {
Entry var4 = (Entry<String>)var3.next();
if (InteractionManager.walkInteraction(var1, var2, new MemoriesConditionInteraction.MemoriesTag(var4.getIntKey()), (String)var4.getValue())) {
class="kw">return true;
}
}
class="kw">return this.failed != null ? InteractionManager.walkInteraction(var1, var2, TAG_FAILED, this.failed) : false;
}
@Override
class="kw">public boolean needsRemoteSync() {
class="kw">return false;
}
@Nonnull
@Override
class="kw">public WaitForDataFrom getWaitForDataFrom() {
class="kw">return WaitForDataFrom.Server;
}
class="kw">private record MemoriesTag(int memoryLevel) class="kw">implements CollectorTag {
class="kw">private MemoriesTag {
}
}
}