SetMemoriesCapacityInteraction class
Пакет: com.hypixel.hytale.builtin.adventure.memories.interactions
Файл: com/hypixel/hytale/builtin/adventure/memories/interactions/SetMemoriesCapacityInteraction.java
extends: SimpleInstantInteraction
Поля (6)
| Модификаторы | Тип | Имя |
|---|---|---|
|
Ref |
var4 |
|
CommandBuffer |
var5 |
|
PlayerMemories |
var6 |
|
int |
var7 |
|
PlayerRef |
var8 |
|
PacketHandler |
var9 |
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
if if(var7 <= 0) |
|
|
if if(var8 != null) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.adventure.memories.interactions;
class="kw">import com.hypixel.hytale.builtin.adventure.memories.component.PlayerMemories;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.protocol.WaitForDataFrom;
class="kw">import com.hypixel.hytale.protocol.packets.player.UpdateMemoriesFeatureStatus;
class="kw">import com.hypixel.hytale.server.core.Message;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.io.PacketHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
class="kw">import com.hypixel.hytale.server.core.universe.PlayerRef;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.core.util.NotificationUtil;
class="kw">import javax.annotation.Nonnull;
class="kw">public class SetMemoriesCapacityInteraction class="kw">extends SimpleInstantInteraction {
@Nonnull
class="kw">private class="kw">static class="kw">final String NOTIFICATION_ICON_MEMORIES = "NotificationIcons/MemoriesIcon.png";
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_SERVER_MEMORIES_GENERAL_FEATURE_UNLOCKED_NOTIFICATION = Message.translation(
"server.memories.general.featureUnlockedNotification"
);
@Nonnull
class="kw">private class="kw">static class="kw">final Message MESSAGE_SERVER_MEMORIES_GENERAL_FEATURE_UNLOCKED_MESSAGE = Message.translation("server.memories.general.featureUnlockedMessage");
@Nonnull
class="kw">public class="kw">static class="kw">final BuilderCodec<SetMemoriesCapacityInteraction> CODEC = BuilderCodec.builder(
SetMemoriesCapacityInteraction.class, SetMemoriesCapacityInteraction::new, SimpleInstantInteraction.CODEC
)
.documentation("Sets how many memories a player can store.")
.<Integer>appendInherited(
new KeyedCodec<>("Capacity", Codec.INTEGER),
(var0, var1) -> var0.capacity = var1,
var0 -> var0.capacity,
(var0, var1) -> var0.capacity = var1.capacity
)
.documentation("Defines the amount of memories that a player can store.")
.add()
.build();
class="kw">private int capacity;
class="kw">public SetMemoriesCapacityInteraction() {
}
@Override
class="kw">protected void firstRun(@Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nonnull CooldownHandler var3) {
Ref var4 = var2.getEntity();
CommandBuffer var5 = var2.getCommandBuffer();
assert var5 != null;
PlayerMemories var6 = var5.ensureAndGetComponent(var4, PlayerMemories.getComponentType());
if (this.capacity <= var6.getMemoriesCapacity()) {
var2.getState().state = InteractionState.Failed;
} else {
int var7 = var6.getMemoriesCapacity();
var6.setMemoriesCapacity(this.capacity);
if (var7 <= 0) {
PlayerRef var8 = var5.getComponent(var4, PlayerRef.getComponentType());
if (var8 != null) {
PacketHandler var9 = var8.getPacketHandler();
var9.writeNoCache(new UpdateMemoriesFeatureStatus(true));
NotificationUtil.sendNotification(
var9, MESSAGE_SERVER_MEMORIES_GENERAL_FEATURE_UNLOCKED_NOTIFICATION, null, "NotificationIcons/MemoriesIcon.png"
);
var8.sendMessage(MESSAGE_SERVER_MEMORIES_GENERAL_FEATURE_UNLOCKED_MESSAGE);
}
}
var2.getState().state = InteractionState.Finished;
}
}
@Nonnull
@Override
class="kw">public WaitForDataFrom getWaitForDataFrom() {
class="kw">return WaitForDataFrom.Server;
}
}