BuilderActionCompleteTask class
Пакет: com.hypixel.hytale.builtin.adventure.npcobjectives.npc.builders
Файл: com/hypixel/hytale/builtin/adventure/npcobjectives/npc/builders/BuilderActionCompleteTask.java
extends: BuilderActionPlayAnimation
Методы (2)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
return new |
ActionCompleteTaskreturn new ActionCompleteTask(this, var1) |
public |
boolean |
isPlayAnimationboolean isPlayAnimation(@Nonnull BuilderSupport var1) |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.adventure.npcobjectives.npc.builders;
class="kw">import com.google.gson.JsonElement;
class="kw">import com.hypixel.hytale.builtin.adventure.npcobjectives.npc.ActionCompleteTask;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptorState;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.BuilderSupport;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.InstructionType;
class="kw">import com.hypixel.hytale.server.npc.asset.builder.holder.BooleanHolder;
class="kw">import com.hypixel.hytale.server.npc.corecomponents.audiovisual.builders.BuilderActionPlayAnimation;
class="kw">import java.util.EnumSet;
class="kw">import javax.annotation.Nonnull;
class="kw">public class BuilderActionCompleteTask class="kw">extends BuilderActionPlayAnimation {
@Nonnull
class="kw">protected class="kw">final BooleanHolder playAnimation = new BooleanHolder();
class="kw">public BuilderActionCompleteTask() {
}
@Nonnull
@Override
class="kw">public String getShortDescription() {
class="kw">return "Complete a task";
}
@Nonnull
@Override
class="kw">public String getLongDescription() {
class="kw">return "Complete a task. Tasks are picked based on those provided to SensorCanInteract.";
}
@Nonnull
class="kw">public ActionCompleteTask build(@Nonnull BuilderSupport var1) {
class="kw">return new ActionCompleteTask(this, var1);
}
@Nonnull
class="kw">public BuilderActionCompleteTask readConfig(@Nonnull JsonElement var1) {
super.readConfig(var1);
this.getBoolean(
var1,
"PlayAnimation",
this.playAnimation,
true,
BuilderDescriptorState.Stable,
"Whether or not to play the animation associated with completing this task",
null
);
this.requireInstructionType(EnumSet.of(InstructionType.Interaction));
class="kw">return this;
}
@Nonnull
@Override
class="kw">public BuilderDescriptorState getBuilderDescriptorState() {
class="kw">return BuilderDescriptorState.Stable;
}
class="kw">public boolean isPlayAnimation(@Nonnull BuilderSupport var1) {
class="kw">return this.playAnimation.get(var1.getExecutionContext());
}
}