CanBreakRespawnPointInteraction class

Пакет: com.hypixel.hytale.builtin.adventure.objectives.interactions

Файл: com/hypixel/hytale/builtin/adventure/objectives/interactions/CanBreakRespawnPointInteraction.java

extends: SimpleBlockInteraction

Поля (6)

МодификаторыТипИмя
Ref var10
RespawnBlock var11
UUIDComponent var12
UUID var13
ChunkStore var8
Ref var9

Методы (3)

МодификаторыВозвратСигнатура
if if(var10 == null)
if if(var11 == null)
if if(var12 == null)

Исходный код

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class="kw">package com.hypixel.hytale.builtin.adventure.objectives.interactions;

class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.protocol.WaitForDataFrom;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.entity.UUIDComponent;
class="kw">import com.hypixel.hytale.server.core.inventory.ItemStack;
class="kw">import com.hypixel.hytale.server.core.modules.block.BlockModule;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.meta.state.RespawnBlock;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import java.util.UUID;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector3i;

class="kw">public class CanBreakRespawnPointInteraction class="kw">extends SimpleBlockInteraction {
   @Nonnull
   class="kw">public class="kw">static class="kw">final BuilderCodec<CanBreakRespawnPointInteraction> CODEC = BuilderCodec.builder(
         CanBreakRespawnPointInteraction.class, CanBreakRespawnPointInteraction::new, SimpleBlockInteraction.CODEC
      )
      .build();

   class="kw">public CanBreakRespawnPointInteraction() {
   }

   @Nonnull
   @Override
   class="kw">public WaitForDataFrom getWaitForDataFrom() {
      class="kw">return WaitForDataFrom.Server;
   }

   @Override
   class="kw">protected void interactWithBlock(
      @Nonnull World var1,
      @Nonnull CommandBuffer<EntityStore> var2,
      @Nonnull InteractionType var3,
      @Nonnull InteractionContext var4,
      @Nullable ItemStack var5,
      @Nonnull Vector3i var6,
      @Nonnull CooldownHandler var7
   ) {
      ChunkStore var8 = var1.getChunkStore();
      Ref var9 = var8.getChunkSectionReferenceAtBlock(var6.x, var6.y, var6.z);
      if (var9 != null && var9.isValid()) {
         Ref var10 = BlockModule.getBlockEntity(var8.getStore(), var9, var6.x, var6.y, var6.z);
         if (var10 == null) {
            var4.getState().state = InteractionState.Finished;
         } else {
            RespawnBlock var11 = var8.getStore().getComponent(var10, RespawnBlock.getComponentType());
            if (var11 == null) {
               var4.getState().state = InteractionState.Finished;
            } else {
               UUIDComponent var12 = var2.getComponent(var4.getOwningEntity(), UUIDComponent.getComponentType());
               if (var12 == null) {
                  var4.getState().state = InteractionState.Failed;
               } else {
                  UUID var13 = var11.getOwnerUUID();
                  if (var13 != null && !var12.getUuid().equals(var13)) {
                     var4.getState().state = InteractionState.Failed;
                  } else {
                     var4.getState().state = InteractionState.Finished;
                  }
               }
            }
         }
      } else {
         var4.getState().state = InteractionState.Failed;
      }
   }

   @Override
   class="kw">protected void simulateInteractWithBlock(
      @Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nullable ItemStack var3, @Nonnull World var4, @Nonnull Vector3i var5
   ) {
   }
}