DestroyTreasureConditionInteraction class
Пакет: com.hypixel.hytale.builtin.adventure.objectives.interactions
Файл: com/hypixel/hytale/builtin/adventure/objectives/interactions/DestroyTreasureConditionInteraction.java
extends: SimpleBlockInteraction
Поля (7)
| Модификаторы | Тип | Имя |
|---|---|---|
final |
BuilderCodec<DestroyTreasureConditionInteraction> |
CODEC |
|
ChunkStore |
var10 |
|
Store |
var11 |
|
Ref |
var12 |
|
TreasureChestBlock |
var13 |
|
Ref |
var8 |
|
Player |
var9 |
Методы (3)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
|
|
if if(var9 != null) |
|
|
if if(var12 != null) |
|
|
if if(var13 != null) |
Исходный код
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class="kw">package com.hypixel.hytale.builtin.adventure.objectives.interactions;
class="kw">import com.hypixel.hytale.builtin.adventure.objectives.blockstates.TreasureChestBlock;
class="kw">import com.hypixel.hytale.codec.builder.BuilderCodec;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.Ref;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.protocol.InteractionState;
class="kw">import com.hypixel.hytale.protocol.InteractionType;
class="kw">import com.hypixel.hytale.protocol.WaitForDataFrom;
class="kw">import com.hypixel.hytale.server.core.entity.InteractionContext;
class="kw">import com.hypixel.hytale.server.core.entity.entities.Player;
class="kw">import com.hypixel.hytale.server.core.inventory.ItemStack;
class="kw">import com.hypixel.hytale.server.core.modules.block.BlockModule;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
class="kw">import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import javax.annotation.Nonnull;
class="kw">import javax.annotation.Nullable;
class="kw">import org.joml.Vector3i;
class="kw">public class DestroyTreasureConditionInteraction class="kw">extends SimpleBlockInteraction {
class="kw">public class="kw">static class="kw">final BuilderCodec<DestroyTreasureConditionInteraction> CODEC = BuilderCodec.builder(
DestroyTreasureConditionInteraction.class, DestroyTreasureConditionInteraction::new, SimpleBlockInteraction.CODEC
)
.documentation("Checks if the target treasure block is destroyable")
.build();
class="kw">public DestroyTreasureConditionInteraction() {
}
@Nonnull
@Override
class="kw">public WaitForDataFrom getWaitForDataFrom() {
class="kw">return WaitForDataFrom.Server;
}
@Override
class="kw">protected void interactWithBlock(
@Nonnull World var1,
@Nonnull CommandBuffer<EntityStore> var2,
@Nonnull InteractionType var3,
@Nonnull InteractionContext var4,
@Nullable ItemStack var5,
@Nonnull Vector3i var6,
@Nonnull CooldownHandler var7
) {
Ref var8 = var4.getEntity();
Player var9 = var2.getComponent(var8, Player.getComponentType());
if (var9 != null) {
ChunkStore var10 = var1.getChunkStore();
Store var11 = var10.getStore();
Ref var12 = BlockModule.getBlockEntity(var1, var6.x, var6.y, var6.z);
if (var12 != null) {
TreasureChestBlock var13 = var11.getComponent(var12, TreasureChestBlock.getComponentType());
if (var13 != null) {
if (var13.canDestroy(var8, var2)) {
var4.getState().state = InteractionState.Finished;
} else {
var4.getState().state = InteractionState.Failed;
}
}
}
}
}
@Override
class="kw">protected void simulateInteractWithBlock(
@Nonnull InteractionType var1, @Nonnull InteractionContext var2, @Nullable ItemStack var3, @Nonnull World var4, @Nonnull Vector3i var5
) {
}
}