ReachLocationMarkerAsset class
Пакет: com.hypixel.hytale.builtin.adventure.objectives.markers.reachlocation
Файл: com/hypixel/hytale/builtin/adventure/objectives/markers/reachlocation/ReachLocationMarkerAsset.java
implements: JsonAssetWithMap<String, DefaultAssetMap<String, ReachLocationMarkerAsset>>
Поля (1)
| Модификаторы | Тип | Имя |
|---|---|---|
|
|
ASSET_STORE |
Методы (6)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
static |
DefaultAssetMap<String, ReachLocationMarkerAsset> |
getAssetMapDefaultAssetMap<String, ReachLocationMarkerAsset> getAssetMap() |
static |
AssetStore<String, ReachLocationMarkerAsset, DefaultAssetMap<String, ReachLocationMarkerAsset>> |
getAssetStoreAssetStore<String, ReachLocationMarkerAsset, DefaultAssetMap<String, ReachLocationMarkerAsset>> getAssetStore() |
public |
String |
getIdString getId() |
public |
String |
getNameString getName() |
public |
float |
getRadiusfloat getRadius() |
|
|
if if(ASSET_STORE == null) |
Исходный код
Показать/скрыть
class="kw">package com.hypixel.hytale.builtin.adventure.objectives.markers.reachlocation;
class="kw">import com.hypixel.hytale.assetstore.AssetExtraInfo;
class="kw">import com.hypixel.hytale.assetstore.AssetKeyValidator;
class="kw">import com.hypixel.hytale.assetstore.AssetRegistry;
class="kw">import com.hypixel.hytale.assetstore.AssetStore;
class="kw">import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
class="kw">import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
class="kw">import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
class="kw">import com.hypixel.hytale.codec.Codec;
class="kw">import com.hypixel.hytale.codec.KeyedCodec;
class="kw">import com.hypixel.hytale.codec.validation.ValidatorCache;
class="kw">import com.hypixel.hytale.codec.validation.Validators;
class="kw">import javax.annotation.Nonnull;
class="kw">public class ReachLocationMarkerAsset class="kw">implements JsonAssetWithMap<String, DefaultAssetMap<String, ReachLocationMarkerAsset>> {
@Nonnull
class="kw">public class="kw">static class="kw">final AssetBuilderCodec<String, ReachLocationMarkerAsset> CODEC = AssetBuilderCodec.builder(
ReachLocationMarkerAsset.class,
ReachLocationMarkerAsset::new,
Codec.STRING,
(var0, var1) -> var0.id = var1,
var0 -> var0.id,
(var0, var1) -> var0.data = var1,
var0 -> var0.data
)
.append(new KeyedCodec<>("Radius", Codec.FLOAT), (var0, var1) -> var0.radius = var1, var0 -> var0.radius)
.addValidator(Validators.greaterThan(0.0F))
.add()
.<String>append(new KeyedCodec<>("Name", Codec.STRING), (var0, var1) -> var0.name = var1, var0 -> var0.name)
.addValidator(Validators.nonNull())
.addValidator(Validators.nonEmptyString())
.add()
.build();
@Nonnull
class="kw">public class="kw">static class="kw">final ValidatorCache<String> VALIDATOR_CACHE = new ValidatorCache<>(new AssetKeyValidator<>(ReachLocationMarkerAsset::getAssetStore));
class="kw">private class="kw">static AssetStore<String, ReachLocationMarkerAsset, DefaultAssetMap<String, ReachLocationMarkerAsset>> ASSET_STORE;
class="kw">protected AssetExtraInfo.Data data;
class="kw">protected String id;
class="kw">protected String name;
class="kw">protected float radius = 1.0F;
class="kw">public ReachLocationMarkerAsset() {
}
class="kw">public class="kw">static AssetStore<String, ReachLocationMarkerAsset, DefaultAssetMap<String, ReachLocationMarkerAsset>> getAssetStore() {
if (ASSET_STORE == null) {
ASSET_STORE = AssetRegistry.getAssetStore(ReachLocationMarkerAsset.class);
}
class="kw">return ASSET_STORE;
}
class="kw">public class="kw">static DefaultAssetMap<String, ReachLocationMarkerAsset> getAssetMap() {
class="kw">return (DefaultAssetMap<String, ReachLocationMarkerAsset>)getAssetStore().getAssetMap();
}
class="kw">public String getId() {
class="kw">return this.id;
}
class="kw">public float getRadius() {
class="kw">return this.radius;
}
class="kw">public String getName() {
class="kw">return this.name;
}
@Nonnull
@Override
class="kw">public String toString() {
class="kw">return "ReachLocationMarkerAsset{id='" + this.id + "', name='" + this.name + "', radius=" + this.radius + "}";
}
}