NPCEntityEventSystem class
Пакет: com.hypixel.hytale.server.npc.systems
Файл: com/hypixel/hytale/server/npc/systems/MessageSupportSystem.java
extends: MessageSupportSystem<NPCEntityEventSupport>
Методы (1)
| Модификаторы | Возврат | Сигнатура |
|---|---|---|
abstract |
|
super super(var1, var2) |
Исходный код
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class="kw">package com.hypixel.hytale.server.npc.systems;
class="kw">import com.hypixel.hytale.component.ArchetypeChunk;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.ComponentType;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.component.dependency.Dependency;
class="kw">import com.hypixel.hytale.component.query.Query;
class="kw">import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.npc.components.messaging.BeaconSupport;
class="kw">import com.hypixel.hytale.server.npc.components.messaging.MessageSupport;
class="kw">import com.hypixel.hytale.server.npc.components.messaging.NPCBlockEventSupport;
class="kw">import com.hypixel.hytale.server.npc.components.messaging.NPCEntityEventSupport;
class="kw">import com.hypixel.hytale.server.npc.components.messaging.NPCMessage;
class="kw">import com.hypixel.hytale.server.npc.components.messaging.PlayerBlockEventSupport;
class="kw">import com.hypixel.hytale.server.npc.components.messaging.PlayerEntityEventSupport;
class="kw">import java.util.Set;
class="kw">import javax.annotation.Nonnull;
class="kw">public class="kw">abstract class MessageSupportSystem<T class="kw">extends MessageSupport> class="kw">extends SteppableTickingSystem {
@Nonnull
class="kw">private class="kw">final ComponentType<EntityStore, T> messageSupportComponentType;
@Nonnull
class="kw">private class="kw">final Set<Dependency<EntityStore>> dependencies;
class="kw">public MessageSupportSystem(@Nonnull ComponentType<EntityStore, T> var1, @Nonnull Set<Dependency<EntityStore>> var2) {
this.messageSupportComponentType = var1;
this.dependencies = var2;
}
@Nonnull
@Override
class="kw">public Set<Dependency<EntityStore>> getDependencies() {
class="kw">return this.dependencies;
}
@Override
class="kw">public boolean isParallel(int var1, int var2) {
class="kw">return EntityTickingSystem.maybeUseParallel(var1, var2);
}
@Override
class="kw">public void steppedTick(
float var1, int var2, @Nonnull ArchetypeChunk<EntityStore> var3, @Nonnull Store<EntityStore> var4, @Nonnull CommandBuffer<EntityStore> var5
) {
MessageSupport var6 = var3.getComponent(var2, this.messageSupportComponentType);
assert var6 != null;
NPCMessage[] var7 = var6.getMessageSlots();
if (var7 != null) {
for (NPCMessage var11 : var7) {
if (var11.isActivated() && !var11.isInfinite() && var11.tickAge(var1)) {
var11.deactivate();
}
}
}
}
@Nonnull
@Override
class="kw">public Query<EntityStore> getQuery() {
class="kw">return this.messageSupportComponentType;
}
class="kw">public class="kw">static class BeaconSystem class="kw">extends MessageSupportSystem<BeaconSupport> {
class="kw">public BeaconSystem(@Nonnull ComponentType<EntityStore, BeaconSupport> var1, @Nonnull Set<Dependency<EntityStore>> var2) {
super(var1, var2);
}
}
class="kw">public class="kw">static class NPCBlockEventSystem class="kw">extends MessageSupportSystem<NPCBlockEventSupport> {
class="kw">public NPCBlockEventSystem(@Nonnull ComponentType<EntityStore, NPCBlockEventSupport> var1, @Nonnull Set<Dependency<EntityStore>> var2) {
super(var1, var2);
}
}
class="kw">public class="kw">static class NPCEntityEventSystem class="kw">extends MessageSupportSystem<NPCEntityEventSupport> {
class="kw">public NPCEntityEventSystem(@Nonnull ComponentType<EntityStore, NPCEntityEventSupport> var1, @Nonnull Set<Dependency<EntityStore>> var2) {
super(var1, var2);
}
}
class="kw">public class="kw">static class PlayerBlockEventSystem class="kw">extends MessageSupportSystem<PlayerBlockEventSupport> {
class="kw">public PlayerBlockEventSystem(@Nonnull ComponentType<EntityStore, PlayerBlockEventSupport> var1, @Nonnull Set<Dependency<EntityStore>> var2) {
super(var1, var2);
}
}
class="kw">public class="kw">static class PlayerEntityEventSystem class="kw">extends MessageSupportSystem<PlayerEntityEventSupport> {
class="kw">public PlayerEntityEventSystem(@Nonnull ComponentType<EntityStore, PlayerEntityEventSupport> var1, @Nonnull Set<Dependency<EntityStore>> var2) {
super(var1, var2);
}
}
}