SteppableTickingSystem class

Пакет: com.hypixel.hytale.server.npc.systems

Файл: com/hypixel/hytale/server/npc/systems/SteppableTickingSystem.java

extends: EntityTickingSystem<EntityStore>

Поля (7)

МодификаторыТипИмя
return
float var6
var6
var6
World var7
Frozen var8
StepComponent var9

Методы (2)

МодификаторыВозвратСигнатура
if if(var9 == null)
abstract abstract void steppedTickvoid steppedTick(float var1, int var2, @Nonnull ArchetypeChunk<EntityStore> var3, @Nonnull Store<EntityStore> var4, @Nonnull CommandBuffer<EntityStore> var5)

Исходный код

Показать/скрыть
class="kw">package com.hypixel.hytale.server.npc.systems;

class="kw">import com.hypixel.hytale.component.ArchetypeChunk;
class="kw">import com.hypixel.hytale.component.CommandBuffer;
class="kw">import com.hypixel.hytale.component.ComponentType;
class="kw">import com.hypixel.hytale.component.Store;
class="kw">import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
class="kw">import com.hypixel.hytale.server.core.entity.Frozen;
class="kw">import com.hypixel.hytale.server.core.universe.world.World;
class="kw">import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
class="kw">import com.hypixel.hytale.server.npc.components.StepComponent;
class="kw">import javax.annotation.Nonnull;

class="kw">public class="kw">abstract class SteppableTickingSystem class="kw">extends EntityTickingSystem<EntityStore> {
   @Nonnull
   class="kw">private class="kw">final ComponentType<EntityStore, StepComponent> stepComponentType = StepComponent.getComponentType();
   @Nonnull
   class="kw">private class="kw">final ComponentType<EntityStore, Frozen> frozenComponentType = Frozen.getComponentType();

   class="kw">public SteppableTickingSystem() {
   }

   @Override
   class="kw">public void tick(float var1, int var2, @Nonnull ArchetypeChunk<EntityStore> var3, @Nonnull Store<EntityStore> var4, @Nonnull CommandBuffer<EntityStore> var5) {
      World var7 = var4.getExternalData().getWorld();
      Frozen var8 = var3.getComponent(var2, this.frozenComponentType);
      float var6;
      if (var8 == null && !var7.getWorldConfig().isAllNPCFrozen()) {
         var6 = var1;
      } else {
         StepComponent var9 = var3.getComponent(var2, this.stepComponentType);
         if (var9 == null) {
            class="kw">return;
         }

         var6 = var9.getTickLength();
      }

      this.steppedTick(var6, var2, var3, var4, var5);
   }

   class="kw">public class="kw">abstract void steppedTick(
      float var1, int var2, @Nonnull ArchetypeChunk<EntityStore> var3, @Nonnull Store<EntityStore> var4, @Nonnull CommandBuffer<EntityStore> var5
   );
}